Sciweavers

165 search results - page 14 / 33
» A study in play, pleasure and interaction design
Sort
View
EICS
2009
ACM
15 years 4 months ago
Initial evaluation of a bare-hand interaction technique for large displays using a webcam
dTouch is a novel 3D pointing system that allows interaction with large displays from the use of a single webcam. An initial evaluation demonstrating the feasibility of our pointi...
Kelvin Cheng, Masahiro Takatsuka
CHI
2006
ACM
16 years 3 days ago
TapTap: a haptic wearable for asynchronous distributed touch therapy
TapTap is a wearable haptic system that allows nurturing human touch to be recorded, broadcast and played back for emotional therapy. Haptic input/output modules in a convenient m...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
HRI
2009
ACM
15 years 6 months ago
The oz of wizard: simulating the human for interaction research
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
HRI
2007
ACM
15 years 3 months ago
A dancing robot for rhythmic social interaction
This paper describes a robotic system that uses dance as a form of social interaction to explore the properties and importance of rhythmic movement in general social interaction. ...
Marek P. Michalowski, Selma Sabanovic, Hideki Kozi...
CE
2004
153views more  CE 2004»
14 years 11 months ago
Let's get physical: The learning benefits of interacting in digitally augmented physical spaces
Much computer-based learning is largely passive, based primarily on task-based, exercise-driven interactions. We argue that computers have greater potential for promoting more act...
Sara Price, Yvonne Rogers