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SODA
2004
ACM
94views Algorithms» more  SODA 2004»
15 years 7 days ago
Quantitative stochastic parity games
We study perfect-information stochastic parity games. These are two-player nonterminating games which are played on a graph with turn-based probabilistic transitions. A play resul...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...
86
Voted
WIOPT
2010
IEEE
14 years 9 months ago
Evolutionary forwarding games in Delay Tolerant Networks
—In this paper, we apply evolutionary games to non-cooperative forwarding control of Delay Tolerant Networks (DTN). We focus our study on the probability to deliver a message fro...
Rachid El Azouzi, Francesco De Pellegrini, Vijay K...
71
Voted
ACMDIS
2008
ACM
15 years 27 days ago
Reflecting human behavior to motivate desirable lifestyle
Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, ...
HAPTICS
2010
IEEE
14 years 8 months ago
What Is It Like to Be a Rat? Sensory Augmentation Study
The present study examined the human ability to learn a new sensory modality, specifically "whisking". An experimental apparatus containing artificial whiskers, force sen...
Avraham Saig, Amos Arieli, Ehud Ahissar
SCA
2007
15 years 1 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...