In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Speed alone is insufficient for real-time performance. We define real-time performance in terms of speed, responsiveness, timeliness, and graceful adaptation. We claim that all fo...
Rajendra T. Dodhiawala, N. S. Sridharan, Peter Rau...
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems requir...
In this paper, we present a new fault tolerance system called DejaVu for transparent and automatic checkpointing, migration, and recovery of parallel and distributed applications....
Joseph F. Ruscio, Michael A. Heffner, Srinidhi Var...
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...