Sciweavers

618 search results - page 114 / 124
» A systems architecture for ubiquitous video
Sort
View
69
Voted
ECHT
1992
15 years 1 months ago
SEPIA: A Cooperative Hypermedia Authoring Environment
In this paper, we report about the design, development, and implementation of the SEPIA cooperative hypermedia authoring environment. It provides results on the following aspects ...
Norbert A. Streitz, Jörg M. Haake, Jörg ...
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
14 years 9 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
JSAC
2010
172views more  JSAC 2010»
14 years 8 months ago
Cross-layer QoS-aware communication for ultra wide band wireless multimedia sensor networks
—Wireless Multimedia Sensor Networks (WMSNs) are distributed systems of wirelessly networked devices that allow retrieving video and audio streams, still images, and scalar senso...
Tommaso Melodia, Ian F. Akyildiz
AICT
2006
IEEE
225views Communications» more  AICT 2006»
14 years 11 months ago
Migration to 4 G: Mobile IP based Solutions
Fourth Generation (4G) is the next generation of wireless networks that will replace third Generation (3G) networks sometimes in future. 4G is intended to provide high speed, high...
K. R. Santhi, G. Senthil Kumaran
MICRO
2008
IEEE
136views Hardware» more  MICRO 2008»
15 years 4 months ago
Power to the people: Leveraging human physiological traits to control microprocessor frequency
Any architectural optimization aims at satisfying the end user. However, modern architectures execute with little to no knowledge about the individual user. If architectures could...
Alex Shye, Yan Pan, Benjamin Scholbrock, J. Scott ...