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» A systems architecture for ubiquitous video
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CVPR
1998
IEEE
15 years 11 months ago
Real-Time 2-D Feature Detection on a Reconfigurable Computer
We have designed and implemented a system for real-time detection of 2-D features on a reconfigurable computer based on Field Programmable Gate Arrays (FPGA `s). We envision this ...
Arrigo Benedetti, Pietro Perona
83
Voted
ESCIENCE
2007
IEEE
15 years 4 months ago
Building a Data Grid for the Australian Nanostructural Analysis Network
: This paper describes the architecture and services developed by the GRANI project for the Australian Nanostructural Analysis Network Organization (NANO). The aim of GRANI was to ...
Brendan Mauger, Jane Hunter, John Drennan, Ashley ...
86
Voted
CHI
2009
ACM
15 years 10 months ago
Sharing digital photographs in the home by tagging memorabilia
Abstract Within the home, digital photos lack the physical affordances that make collocated photo-sharing easy and opportunistic. Family members have difficulty accessing the perso...
Saul Greenberg, Michael Nunes
AVI
2008
14 years 12 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
95
Voted
IPPS
1998
IEEE
15 years 1 months ago
A Configurable Computing Approach Towards Real-Time Target Tracking
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...