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» A three-state model of graphical input
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PLDI
2012
ACM
12 years 12 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
SPIN
2010
Springer
14 years 7 months ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
ACL
2010
14 years 7 months ago
Phrase-Based Statistical Language Generation Using Graphical Models and Active Learning
Most previous work on trainable language generation has focused on two paradigms: (a) using a statistical model to rank a set of generated utterances, or (b) using statistics to i...
François Mairesse, Milica Gasic, Filip Jurc...
GLVLSI
2005
IEEE
103views VLSI» more  GLVLSI 2005»
15 years 3 months ago
Causal probabilistic input dependency learning for switching model in VLSI circuits
Switching model captures the data-driven uncertainty in logic circuits in a comprehensive probabilistic framework. Switching is a critical factor that influences dynamic, active ...
Nirmal Ramalingam, Sanjukta Bhanja
ACII
2005
Springer
15 years 2 months ago
Informal User Interface for Graphical Computing
This paper explores a concept of sketch-based informal user interface for graphic computing, which can be characterized by two properties: strokebased input and perceptual processi...
Zhengxing Sun, Jing Liu