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ICC
2007
IEEE
140views Communications» more  ICC 2007»
15 years 5 months ago
Performance Analysis of Adaptively-Routed Wormhole-Switched Networks with Finite Buffers
—The use of adaptively-routed wormhole switched k-ary n-cubes has been motivated by the high path diversity provided by the rich topology of this family of interconnection networ...
Nasser Alzeidi, Mohamed Ould-Khaoua, Lewis M. Mack...
ICCS
2005
Springer
15 years 4 months ago
Computational Complexity and Distributed Execution in Water Quality Management
Abstract. Modeling is considered an inherent part of design, operation and optimization of Water Quality Systems. Models are used for running so-called Virtual Experiments, such as...
Maria Chtepen, Filip H. A. Claeys, Bart Dhoedt, Pe...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 3 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
VRML
1997
ACM
15 years 3 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
ISMAR
2005
IEEE
15 years 4 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...