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CGF
2004
140views more  CGF 2004»
14 years 11 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
ISVC
2009
Springer
15 years 3 months ago
Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator
Foregrounds extracted from the background, which are intended to be used as photorealistic avatars for simulators in a variety of virtual worlds, should satisfy the following four ...
Anjin Park, Keechul Jung, Takeshi Kurata
DSRT
1999
IEEE
15 years 3 months ago
Distributed Interaction in Virtual Spaces
Virtual spaces based on the metaphor of "shared network places" are becoming a well accepted implementation approach for multiuser, multimedia, distributed cooperative w...
Alois Ferscha, James Johnson
IJVR
2007
101views more  IJVR 2007»
14 years 11 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
ECAI
2008
Springer
15 years 1 months ago
Modeling the Dynamics of Mood and Depression
Both for developing human-like virtual agents and for developing intelligent systems that make use of knowledge about the emotional state of the user, it is important to model the ...
Fiemke Both, Mark Hoogendoorn, Michel C. A. Klein,...