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CHI
2005
ACM
16 years 2 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CSCW
2006
ACM
15 years 8 months ago
Leveraging digital backchannels to enhance user experience in electronically mediated communication
Rendezvous is a conference call solution that leverages Voice over IP, enterprise calendaring, instant messaging, and rich client functionality to enhance the user experience and ...
Wendy A. Kellogg, Thomas Erickson, Tracee Vetting ...
HAPTICS
2003
IEEE
15 years 7 months ago
Electro-Rheological Fluidic Actuators for Haptic Vehicular Instrument Controls
Force-feedback mechanisms have been designed to simplify and enhance the human-vehicle interface. The increase in secondary controls within vehicle cockpits has created a desire f...
J. Melli-Huber, Brian Weinberg, Avi Fisch, Jason N...
ACMACE
2009
ACM
15 years 8 months ago
The Bronco: a proof-of-concept adaptive fairground ride
This paper presents a proof-of-concept for a novel design of fairground ride, which has been developed as part of an ongoing exploration into the use of wearable bio-sensing to en...
Stefan Rennick Egglestone, Joe Marshall, Brendan W...
WWW
2007
ACM
16 years 2 months ago
Csurf: a context-driven non-visual web-browser
Web sites are designed for graphical mode of interaction. Sighted users can "cut to the chase" and quickly identify relevant information in Web pages. On the contrary, i...
Jalal Mahmud, Yevgen Borodin, I. V. Ramakrishnan