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» Abstract models for dialogue protocols
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ENTCS
2008
110views more  ENTCS 2008»
14 years 9 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
CONTEXT
2007
Springer
15 years 3 months ago
Dialectic Approach for Using Viewpoint Discrepancies in Learning
Abstract. The paper proposes a dialectic approach to exploit discrepancies of viewpoints for learning. The approach is illustrated with an elaborated example. A computational frame...
Christiana Panayiotou, Vania Dimitrova
FOSSACS
2004
Springer
15 years 2 months ago
A Game Semantics of Local Names and Good Variables
We describe a game semantics for local names in a functional setting. It is based on a category of dialogue games acted upon by the automorphism group of the natural numbers; this ...
James Laird
92
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ENTCS
2007
158views more  ENTCS 2007»
14 years 9 months ago
Abstraction and Completeness for Real-Time Maude
ion and Completeness for Real-Time Maude Peter Csaba ¨Olveczky a,b and Jos´e Meseguer b a Department of Informatics, University of Oslo b Department of Computer Science, Universi...
Peter Csaba Ölveczky, José Meseguer
TAOSD
2010
14 years 7 months ago
Aspect-Oriented Development Using Protocol Modeling
Abstract. The aim of this paper is to explore the modeling of crosscutavioral abstractions. We argue that behavioral aspects can be a particular kind of more general behavioral abs...
Ashley T. McNeile, Ella E. Roubtsova