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» Abstraction in Algorithm Animation
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ITICSE
1996
ACM
15 years 1 months ago
Integrating animations into courses
This paper describes two ways we have integrated algorithm animations into several computer science courses. First, we use previously existing animations during lectures to aid in...
Susan H. Rodger
CAPTECH
1998
Springer
15 years 1 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
ACCV
2010
Springer
14 years 4 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
121
Voted
CGVR
2006
14 years 11 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
66
Voted
IVA
2009
Springer
15 years 4 months ago
Augmenting Gesture Animation with Motion Capture Data to Provide Full-Body Engagement
Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
Pengcheng Luo, Michael Kipp, Michael Neff