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ICASSP
2009
IEEE
16 years 17 days ago
Fast acoustic computations using graphics processors
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...
Paul R. Dixon, Tasuku Oonishi, Sadaoki Furui
162
Voted
PCI
2005
Springer
15 years 11 months ago
Initial Experiences Porting a Bioinformatics Application to a Graphics Processor
Bioinformatics applications are one of the most relevant and compute-demanding applications today. While normally these applications are executed on clusters or dedicated parallel ...
Maria Charalambous, Pedro Trancoso, Alexandros Sta...
ISCAS
2006
IEEE
103views Hardware» more  ISCAS 2006»
15 years 12 months ago
A low-power geometric mapping co-processor for high-speed graphics application
Abstract— In this article we present a novel design of a lowpower geometric mapping co-processor that can be used for high-performance graphics system. The processor can carry ou...
S. Leeke, L. Maharatna
164
Voted
EUROPAR
2009
Springer
16 years 11 days ago
An Extension of the StarSs Programming Model for Platforms with Multiple GPUs
While general-purpose homogeneous multi-core architectures are becoming ubiquitous, there are clear indications that, for a number of important applications, a better performance/p...
Eduard Ayguadé, Rosa M. Badia, Francisco D....
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
16 years 2 days ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou