Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
We describe the implementation of “MARS,” a GUI, Java-based simulator for the MIPS assembly language. MIPS, the computer architecture underlying the simulated assembly languag...
We built a text-based programming environment that enables youth to design and implement a chat client for the One Laptop per Child XO. The environment allows users to program and...
ems, using abstractions that actually remove physical constraints from consideration. At the other, embedded systems design goes beyond the traditional expertise of electrical engi...