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VR
1999
IEEE
113views Virtual Reality» more  VR 1999»
15 years 2 months ago
The Round Earth Project: Deep Learning in a Collaborative Virtual World
The Round Earth Project is investigating how virtual reality technology can be used to help teach concepts that are counter-intuitive to a learner's currently held mental mod...
Andrew E. Johnson, Thomas G. Moher, Stellan Ohlsso...
ICWL
2005
Springer
15 years 3 months ago
P2P Video Synchronization in a Collaborative Virtual Environment
We have previously developed a collaborative virtual environment (CVE) for small-group virtual classrooms, intended for distance learning by geographically dispersed students. The...
Suhit Gupta, Gail E. Kaiser
AINA
2006
IEEE
15 years 3 months ago
Communication between Outdoor Field and Immersive Virtual Environment
This paper proposes the concept of the hybrid information space that integrates the information space seamlessly between the real world and the virtual world, and the prototype sy...
Tetsuro Ogi, Tetsuro Fujise
HICSS
2005
IEEE
139views Biometrics» more  HICSS 2005»
15 years 3 months ago
Business Models for Mobile Communities
Communities (especially virtual communities) of Interest have been the focus of substantial discussion in academic literature. This paper addresses Communities of Interest within ...
Petra Schubert, J. Felix Hampe
DIGRA
2005
Springer
15 years 3 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann