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CHI
2003
ACM
15 years 10 months ago
The effectiveness of multiscale collaboration in virtual environments
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
Xiaolong Zhang, George W. Furnas
AINA
2008
IEEE
15 years 4 months ago
VR BBS Using Immersive Virtual Environment
In this research, VR BBS was developed. In this system, a user can post a photograph with a comment from cellular phone. And the users can see and reply to the photograph and comm...
Satoshi Oonuki, Tetsuro Ogi
HCI
2007
14 years 11 months ago
3D World from 2D Photos
A large number of the world's cultural heritage sites and landscapes have been lost over time due to the progress of urbanization. Digital archive projects that digitize these...
Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 1 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
IEEEMM
2000
116views more  IEEEMM 2000»
14 years 9 months ago
Emerging Trends in Virtual Heritage
With the establishment of multi-media, web-based learning environments and virtual worlds projected in 3D, new opportunities have been created that can be used to excite public in...
Alonzo C. Addison