— The latency of a perception system is crucial for a robot performing interactive tasks in dynamic human environments. We present MOPED, a fast and scalable perception system fo...
Manuel Martinez, Alvaro Collet, Siddhartha S. Srin...
We present an approach to computing cyclic schedules online and in real time, while attempting to maximize a quality-of-service metric. The motivation is the detection of RF emitt...
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Advances in internetworking technology and the decreasing cost-performance ratio of commodity computing components have enabled Volunteer Computing (VC). VC platforms aggregate te...
Bruno Donassolo, Henri Casanova, Arnaud Legrand, P...
Abstract— Distributed reconfiguration is an important problem in multi-robot systems such as mobile sensor nets and metamorphic robot systems. In this work, we present a scalabl...