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» Achieving Scalability in Real-Time Systems
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NOSSDAV
2001
Springer
15 years 2 months ago
Bayeux: an architecture for scalable and fault-tolerant wide-area data dissemination
The demand for streaming multimedia applications is growing at an incredible rate. In this paper, we propose Bayeux, an efficient application-level multicast system that scales t...
Shelley Zhuang, Ben Y. Zhao, Anthony D. Joseph, Ra...
IPPS
2007
IEEE
15 years 4 months ago
Domain Decomposition vs. Master-Slave in Apparently Homogeneous Systems
This paper investigates the utilization of the master-slave (MS) paradigm as an alternative to domain decomposition (DD) methods for parallelizing lattice gauge theory (LGT) model...
Cyril Banino-Rokkones
ATAL
2005
Springer
15 years 3 months ago
Controlling teams of uninhabited air vehicles
We describe a Multi-Agent System (MAS) for controlling teams of uninhabited air vehicles (UAVs) in the context of a larger system that has been used to evaluate potential concepts...
Jeremy W. Baxter, Graham S. Horn
LCN
2006
IEEE
15 years 3 months ago
ROADNet: A network of SensorNets
As sensor networks become denser and more widely deployed, the potential develops for interconnecting these networks to combine datasets, share technological solutions, and to con...
Todd Hansen, Sameer Tilak, Steve Foley, Kent Lindq...
RTAS
2006
IEEE
15 years 3 months ago
Granularity Aware (m, k) Queue Management for Real-time Media Servers
Real-time media servers are becoming increasingly important as the Internet supports more and more multimedia applications. In order to meet these ever increasing demands, real-ti...
Yingxin Jiang, Aaron Striegel