Distance fields provide an implicit representation of shape that has advantages in many application areas; in this overview, we focus on their use in digital design. Distance fi...
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
In many vision problems, we want to infer two (or more) hidden factors which interact to produce our observations. We may want to disentangle illuminant and object colors in color...
We propose a technique that makes use of a proximity metric for delineating partially or fully bounded regions of a scanned bitmap that depicts a building floor plan. A proximity...
Kathy Ryall, Stuart M. Shieber, Joe Marks, Murray ...