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SI3D
2010
ACM
15 years 4 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
3DIM
2007
IEEE
15 years 4 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
VMV
2003
151views Visualization» more  VMV 2003»
14 years 11 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
CAV
2007
Springer
108views Hardware» more  CAV 2007»
15 years 3 months ago
Systematic Acceleration in Regular Model Checking
Abstract. Regular model checking is a form of symbolic model checking technique for systems whose states can be represented as finite words over a finite alphabet, where regular ...
Bengt Jonsson, Mayank Saksena
SEMCO
2009
IEEE
15 years 4 months ago
Using a Formal Language Constructs for Software Model Evolution
— In this paper we present an automated support for software model evolution using a formal language constructs. For this, we extended Object Constraint Language (OCL) with actio...
Samuel A. Ajila, Shahid Alam