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SYNASC
2005
IEEE
86views Algorithms» more  SYNASC 2005»
15 years 9 months ago
One and Two Polarizations, Membrane Creation and Objects Complexity in P Systems
We improve, by using register machines, some existing universality results for specific models of P systems. P systems with membrane creation are known to generate all recursivel...
Artiom Alhazov, Rudolf Freund, Agustin Riscos-N&ua...
MM
2005
ACM
118views Multimedia» more  MM 2005»
15 years 9 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
NETGAMES
2005
ACM
15 years 9 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
DIGRA
2005
Springer
15 years 9 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
125
Voted
ICALP
2005
Springer
15 years 9 months ago
On the Wake-Up Problem in Radio Networks
Abstract. Radio networks model wireless communication when processing units communicate using one wave frequency. This is captured by the property that multiple messages arriving s...
Bogdan S. Chlebus, Leszek Gasieniec, Dariusz R. Ko...