A gait-recognition technique that recovers static body and stride parameters of subjects as they walk is presented. This approach is an example of an activity-specific biometric: ...
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
The SharedPlans formalization of collaboration (Grosz and Kraus 1999) stipulates that collaborating agents must commit to certain decision-making processes, but it does not specif...
—Towards a data-centric workflow approach, we introduce an artifact model to capture data and workflow management activities in distributed settings. The model is built on Acti...
Serge Abiteboul, Pierre Bourhis, Alban Galland, Bo...