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CONIELECOMP
2006
IEEE
15 years 3 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
76
Voted
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
15 years 3 months ago
A Repeatable Collaboration Process for Usability Testing
Evaluating the usability of an application is a crucial activity in systems development projects. It is often done collaboratively, involving groups of current or future users, us...
Gert-Jan de Vreede, Ann L. Fruhling, Anita Chakrap...
80
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MM
1993
ACM
107views Multimedia» more  MM 1993»
15 years 1 months ago
What Video Can and Can't Do for Collaboration: A Case Study
As multimedia becomes an integral part of collaborative systems, we must understand how to design such systems to support users’ rich set of existing interaction skills, rather ...
Ellen Isaacs, John C. Tang
VRST
2005
ACM
15 years 3 months ago
A 2D-3D integrated environment for cooperative work
This paper proposes a novel tabletop display system for natural communication and flexible information sharing. The proposed system is specifically designed for integration of 2...
Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyoka...
CHI
2010
ACM
15 years 4 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin