acement of Crime (extended abstract) Tibor Bosse and Charlotte Gerritsen and Mark Hoogendoorn and S. Waqar Jaffry and Jan Treur1 Within Criminology, the process of crime displaceme...
Tibor Bosse, Charlotte Gerritsen, Mark Hoogendoorn...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...