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» Adapting Populations of Agents
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ECAI
2008
Springer
14 years 11 months ago
Agent-Based and Population-Based Simulation of Displacement of Crime (extended abstract)
acement of Crime (extended abstract) Tibor Bosse and Charlotte Gerritsen and Mark Hoogendoorn and S. Waqar Jaffry and Jan Treur1 Within Criminology, the process of crime displaceme...
Tibor Bosse, Charlotte Gerritsen, Mark Hoogendoorn...
ACMACE
2006
ACM
15 years 3 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
GECCO
2003
Springer
138views Optimization» more  GECCO 2003»
15 years 2 months ago
Emergence of Collective Behavior in Evolving Populations of Flying Agents
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
AIIDE
2008
14 years 11 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...