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» Adapting computer graphics curricula to changes in graphics
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SIGGRAPH
1998
ACM
15 years 1 months ago
MAPS: Multiresolution Adaptive Parameterization of Surfaces
Aaron W. F. Lee, Wim Sweldens, Peter Schröder...
IEEECGIV
2007
IEEE
15 years 3 months ago
Video Game Console Audio: Evolution and Future Trends
KyuSik Chang, GyuBeom Kim, TaeYong Kim
APGV
2009
ACM
122views Visualization» more  APGV 2009»
15 years 2 months ago
Effects of scale change on distance perception in virtual environments
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimat...
Tien Dat Nguyen, Christine Ziemer, Jodie M. Plumer...
GECCO
2008
Springer
257views Optimization» more  GECCO 2008»
14 years 10 months ago
Rapid evaluation and evolution of neural models using graphics card hardware
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...
VISSYM
2004
14 years 10 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci