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IJCAI
2003
14 years 11 months ago
Generalizing Plans to New Environments in Relational MDPs
A longstanding goal in planning research is the ability to generalize plans developed for some set of environments to a new but similar environment, with minimal or no replanning....
Carlos Guestrin, Daphne Koller, Chris Gearhart, Ne...
AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
PAMI
2010
162views more  PAMI 2010»
14 years 4 months ago
Differential Earth Mover's Distance with Its Applications to Visual Tracking
The Earth Mover's Distance (EMD) is a similarity measure that captures perceptual difference between two distributions. Its computational complexity, however, prevents a direc...
Qi Zhao, Zhi Yang, Hai Tao
ACL
2011
14 years 1 months ago
Learning to Win by Reading Manuals in a Monte-Carlo Framework
This paper presents a novel approach for leveraging automatically extracted textual knowledge to improve the performance of control applications such as games. Our ultimate goal i...
S. R. K. Branavan, David Silver, Regina Barzilay
EAGC
2004
Springer
15 years 3 months ago
Overview of an Architecture Enabling Grid Based Application Service Provision
In this short paper we examine the integration of three emerging trends in Information Technology (Utility Computing, Grid Computing, and Web Services) into a new Computing paradig...
Stefan Wesner, Bassem Serhan, Theodosis Dimitrakos...