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INFOCOM
2012
IEEE
13 years 19 days ago
CONSEL: Connectivity-based segmentation in large-scale 2D/3D sensor networks
—A cardinal prerequisite for the system design of a sensor network, is to understand the geometric environment where sensor nodes are deployed. The global topology of a largescal...
Hongbo Jiang, Tianlong Yu, Chen Tian, Guang Tan, C...
96
Voted
NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
PPOPP
2006
ACM
15 years 4 months ago
On-line automated performance diagnosis on thousands of processes
Performance analysis tools are critical for the effective use of large parallel computing resources, but existing tools have failed to address three problems that limit their scal...
Philip C. Roth, Barton P. Miller
VRML
1999
ACM
15 years 2 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
75
Voted
MM
2010
ACM
125views Multimedia» more  MM 2010»
14 years 10 months ago
Tenor: making coding practical from servers to smartphones
It has been theoretically shown that performing coding in networked systems, including Reed-Solomon codes, fountain codes, and random network coding, has a clear advantage with re...
Hassan Shojania, Baochun Li