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TOG
2002
153views more  TOG 2002»
15 years 3 months ago
Octree textures
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...
David Benson, Joel Davis
VC
2010
135views more  VC 2010»
15 years 2 months ago
Real-time single scattering inside inhomogeneous materials
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
ICIP
2010
IEEE
15 years 2 months ago
A cascaded hierarchical framework for moving object detection and tracking
In this paper we propose a cascaded hierarchical framework for object detection and tracking. We claim that, by integrating both detection and tracking into a unified framework, t...
Chingchun Huang, Sheng-Jyh Wang
GI
2009
Springer
15 years 1 months ago
A Framework for Multiple Radar and Multiple 2D/3D Camera Fusion
Abstract: In this paper we present a framework for the fusion of radar and image information. In the case considered here we combine information from multiple closerange radars to ...
Marek Schikora, Benedikt Romba
ICIP
2009
IEEE
15 years 1 months ago
Shadow detection in video surveillance by maximizing agreement between independent detectors
This paper starts from the idea of automatically choosing the appropriate thresholds for a shadow detection algorithm. It is based on the maximization of the agreement between two...
Juan C. SanMiguel, José M. Martinez