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ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
INFOCOM
2006
IEEE
15 years 3 months ago
Mobile Emulab: A Robotic Wireless and Sensor Network Testbed
Abstract— Simulation has been the dominant research methodology in wireless and sensor networking. When mobility is added, real-world experimentation is especially rare. However,...
David Johnson, Tim Stack, Russ Fish, Daniel Montra...
MTA
2000
128views more  MTA 2000»
14 years 9 months ago
A CORBA Based QOS Support for Distributed Multimedia Applications
AdvanceobjectorientedcomputingplatformsuchastheCommonObjectRequestBrokerArchitecture (CORBA) provides a conducive and standardized framework for the development of distributed appl...
Hung Keng Pung, Wynne Hsu, Bhawani S. Sapkota, Law...
BMCBI
2007
237views more  BMCBI 2007»
14 years 9 months ago
FLAME, a novel fuzzy clustering method for the analysis of DNA microarray data
Background: Data clustering analysis has been extensively applied to extract information from gene expression profiles obtained with DNA microarrays. To this aim, existing cluster...
Limin Fu, Enzo Medico
IHI
2012
291views Healthcare» more  IHI 2012»
13 years 5 months ago
PANI: an interactive data-driven tool for target prioritization in signaling networks
Biological network analysis often aims at the target identification problem, which is to predict which molecule to inhibit (or activate) for a disease treatment to achieve optimu...
Huey-Eng Chua, Sourav S. Bhowmick, Lisa Tucker-Kel...