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JCDL
2006
ACM
99views Education» more  JCDL 2006»
15 years 4 months ago
Using resources across educational digital libraries
This article reports on analyses of usage and design activities by users of the Instructional Architect (IA), an end-user authoring tool designed to support easy access to and use...
Mimi Recker, Bart Palmer
CHI
2006
ACM
15 years 10 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CHI
2010
ACM
15 years 1 months ago
Exploring affective technologies for the classroom with the subtle stone
Constructive emotional experiences are strongly related to effective learning. Yet, it is challenging for teachers, researchers and students alike to understand the emotions exper...
Madeline Balaam, Geraldine Fitzpatrick, Judith Goo...
GECCO
2007
Springer
180views Optimization» more  GECCO 2007»
15 years 4 months ago
Exploiting multiple robots to accelerate self-modeling
In previous work [8] a computational framework was demonstrated that allows a mobile robot to autonomously evolve models its own body for the purposes of adaptive behavior generat...
Josh C. Bongard
MIDDLEWARE
2007
Springer
15 years 4 months ago
The case for aspect-oriented reflective middleware
The emergence of applications domains such as pervasive and autonomic computing has increased the need for customisation and dynamic adaptation of both distributed systems, and th...
Paul Grace, Eddy Truyen, Bert Lagaisse, Wouter Joo...