Resource scheduling in large-scale, volatile desktop grids is challenging because resource state is both dynamic and eclectic. Matching available resources with requests is not al...
Deger Cenk Erdil, Michael J. Lewis, Nael B. Abu-Gh...
Abstract. The RTS/CTS access scheme, designed to reduce the number of collisions in a IEEE 802.11 network, is known to exhibit problems due to masked nodes, the imbalance between t...
Mohammad Z. Ahmad, Damla Turgut, R. Bhakthavathsal...
Abstract. In this paper we consider a problem of implementing a hybrid routing protocol for wireless sensor networks, which natively supports data-centric, geographic-based and add...
The Post-PC revolution is bringing information access to a wide-range of devices beyond the desktop, such as public kiosks, and mobile devices like cellular telephones, PDAs, and ...
Steven J. Ross, Jason L. Hill, Michael Y. Chen, An...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...