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MUM
2004
ACM
99views Multimedia» more  MUM 2004»
13 years 11 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
13 years 10 months ago
Adaptive Reservation: A New Framework for Multimedia Adaptation
— Research on multimedia adaptation usually assumes undifferentiated, best-effort service from the network, and relies on signaling mechanisms such as packet loss rates for feedb...
Xin Wang, Henning Schulzrinne
CHI
2007
ACM
14 years 6 months ago
Exploring affective design for physical controls
Physical controls such as knobs, sliders, and buttons are experiencing a revival as many computing systems progress from personal computing architectures towards ubiquitous comput...
Colin Swindells, Karon E. MacLean, Kellogg S. Boot...
RTAS
2007
IEEE
14 years 16 days ago
An Approach for Real-Time Database Modeling and Performance Management
It is challenging to manage the performance of real-time databases (RTDBs) that are often used in data-intensive real-time applications such as agile manufacturing and target trac...
Jisu Oh, Kyoung-Don Kang
UIST
1993
ACM
13 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...