Sciweavers

1500 search results - page 247 / 300
» Advances in computational intelligence and learning
Sort
View
ATAL
2006
Springer
15 years 1 months ago
Efficient agent-based models for non-genomic evolution
Modeling dynamical systems composed of aggregations of primitive proteins is critical to the field of astrobiological science, which studies early evolutionary structures dealing ...
Nachi Gupta, Adrian K. Agogino, Kagan Tumer
ATAL
2008
Springer
14 years 11 months ago
Aligning social welfare and agent preferences to alleviate traffic congestion
Multiagent coordination algorithms provide unique insights into the challenging problem of alleviating traffic congestion. What is particularly interesting in this class of proble...
Kagan Tumer, Zachary T. Welch, Adrian K. Agogino
CHI
2009
ACM
15 years 10 months ago
Intentions: a game for classifying search query intent
Knowing the intent of a search query allows for more intelligent ways of retrieving relevant search results. Most of the recent work on automatic detection of query intent uses su...
Edith Law, Anton Mityagin, David Maxwell Chickerin...
CHI
2006
ACM
15 years 10 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
WACV
2007
IEEE
15 years 4 months ago
Object Categorization Robust to Surface Markings using Entropy-guided Codebook
Visual categorization is fundamentally important for autonomous mobile robots to get intelligence such as novel object acquisition and topological place recognition. The main difï...
Sungho Kim, In-So Kweon