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» Agent Design Patterns: Elements of Agent Application Design
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SIGMOD
1997
ACM
166views Database» more  SIGMOD 1997»
15 years 6 months ago
The InfoSleuth Project
The goal of the InfoSleuth project at MCC is to exploit and synthesize new technologies into a uni ed system that retrieves and processes information in an ever-changing network o...
Roberto J. Bayardo Jr., William Bohrer, Richard S....
BMCBI
2008
104views more  BMCBI 2008»
15 years 2 months ago
ReRep: Computational detection of repetitive sequences in genome survey sequences (GSS)
Background: Genome survey sequences (GSS) offer a preliminary global view of a genome since, unlike ESTs, they cover coding as well as non-coding DNA and include repetitive region...
Thomas D. Otto, Leonardo H. F. Gomes, Marcelo Alve...
136
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INFOCOM
2012
IEEE
13 years 4 months ago
Data gathering in networks of bacteria colonies: Collective sensing and relaying using molecular communication
Abstract—The prospect of new biological and industrial applications that require communication in micro-scale, encourages research on the design of bio-compatible communication n...
Arash Einolghozati, Mohsen Sardari, Ahmad Beirami,...
SAC
2004
ACM
15 years 7 months ago
Self-maintained distributed tuples for field-based coordination in dynamic networks
Field-based coordination is a very promising approach for a wide range of application scenarios in modern dynamic networks. To implement such an approach, one can rely on distribu...
Marco Mamei, Franco Zambonelli
AAAI
2006
15 years 3 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...