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» Agent-Based Adaptive Mobile Computing in Games: Demonstratio...
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MOBISYS
2011
ACM
14 years 3 months ago
Adaptive display power management for mobile games
Bhojan Anand, Karthik Thirugnanam, Jeena Sebastian...
ACMACE
2005
ACM
15 years 6 months ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
16 years 29 days ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg
JCAL
2010
152views more  JCAL 2010»
14 years 7 months ago
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Michael D. Kickmeier-Rust, Dietrich Albert
90
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ACMACE
2006
ACM
15 years 6 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards