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» Agent-Based Adaptive Mobile Computing in Games: Demonstratio...
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MOBIWAC
2009
ACM
15 years 5 months ago
Adaptive, direction-aware data dissemination for diverse sensor mobility
We consider sensor networks where the sensor nodes are attached on entities that move in a highly dynamic, heterogeneous manner. To capture this mobility diversity we introduce a ...
Azzedine Boukerche, Dionysios Efstathiou, Sotiris ...
88
Voted
CHI
2006
ACM
16 years 25 days ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
PUC
2006
89views more  PUC 2006»
15 years 10 days ago
Using ubiquitous computing in interactive mobile marketing
Unique features of handheld devices, including their mobility, personalization and location-awareness engender new types of applications for mobile commerce, such as mobile adverti...
Stan Kurkovsky, Karthik Harihar
106
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PERVASIVE
2011
Springer
14 years 3 months ago
Text Text Revolution: A Game That Improves Text Entry on Mobile Touchscreen Keyboards
Mobile devices often utilize touchscreen keyboards for text input. However, due to the lack of tactile feedback and generally small key sizes, users often produce typing errors. Ke...
Dmitry Rudchenko, Tim Paek, Eric Badger
103
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IPPS
2008
IEEE
15 years 6 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...