In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
We investigate the optimal selection of minimum contention window values to achieve proportional fairness in a multirate IEEE 802.11e test-bed. Unlike other approaches, the propos...
This paper presents an approach to integrate publish/subscribe semantics with on-demand multicast in wireless ad hoc networks, providing dynamic group communication with fine-gra...
We describe a new class of utility-maximization scheduling problem with precedence constraints, the disconnected staged scheduling problem (DSSP). DSSP is a nonpreemptive multipro...
Eric Anderson, Dirk Beyer 0002, Kamalika Chaudhuri...
The aggregation of conflicting preferences is a key issue in multiagent systems. Due to its universality, voting has a central role among preference aggregation mechanisms. Votin...