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CONEXT
2006
ACM
16 years 4 days ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
MOBICOM
2006
ACM
16 years 4 days ago
Optimal CWmin selection for achieving proportional fairness in multi-rate 802.11e WLANs: test-bed implementation and evaluation
We investigate the optimal selection of minimum contention window values to achieve proportional fairness in a multirate IEEE 802.11e test-bed. Unlike other approaches, the propos...
Vasilios A. Siris, George Stamatakis
SAC
2005
ACM
15 years 11 months ago
Dynamic group communication in mobile peer-to-peer environments
This paper presents an approach to integrate publish/subscribe semantics with on-demand multicast in wireless ad hoc networks, providing dynamic group communication with fine-gra...
Eiko Yoneki, Jean Bacon
SPAA
2005
ACM
15 years 11 months ago
Value-maximizing deadline scheduling and its application to animation rendering
We describe a new class of utility-maximization scheduling problem with precedence constraints, the disconnected staged scheduling problem (DSSP). DSSP is a nonpreemptive multipro...
Eric Anderson, Dirk Beyer 0002, Kamalika Chaudhuri...
ATAL
2005
Springer
15 years 11 months ago
Decentralized voting with unconditional privacy
The aggregation of conflicting preferences is a key issue in multiagent systems. Due to its universality, voting has a central role among preference aggregation mechanisms. Votin...
Felix Brandt, Tuomas Sandholm