We describe a reconstruction method of multiple motion scenes, which are the scenes containing multiple moving objects, from uncalibrated views. Assuming that the objects are movi...
Most motion-based tracking algorithms assume that objects undergo rigid motion, which is most likely disobeyed in real world. In this paper, we present a novel motionbased trackin...
Three-dimensional geometric data play fundamental roles in many computer vision applications. However, their scale-dependent nature, i.e. the relative variation in the spatial ext...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
We present an efficient algorithm for fitting a morphable model to an image sequence. It is built on a projective geometry formulation of perspective projection, which results in a...