Previous real-time disk scheduling algorithms assume that each disk request incurs a disk mechanical operation and only consider how to move the disk head under real-time constrain...
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
Since wireless ad-hoc networks use shared communication medium, accesses to the medium must be coordinated to avoid packet collisions. Transmission scheduling algorithms allocate ...
This paper presents a set of comprehensive techniques for the intratask voltage scheduling problem to reduce energy consumption in hard real-time tasks of embedded systems. Based ...