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PADS
2003
ACM
15 years 8 months ago
Power-aware State Dissemination in Mobile Distributed Virtual Environments
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
QEST
2006
IEEE
15 years 9 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
CEC
2010
IEEE
15 years 4 months ago
Many-objective Distinct Candidates Optimization using Differential Evolution on centrifugal pump design problems
Many-objective problems are difficult to solve using conventional multi-objective evolutionary algorithms (MOEAs) as these algorithms rely primarily on Pareto ranking to guide the ...
Peter Dueholm Justesen, Rasmus K. Ursem
ET
2002
105views more  ET 2002»
15 years 2 months ago
An Integrated Framework for the Design and Optimization of SOC Test Solutions
We propose an integrated framework for the design of SOC test solutions, which includes a set of algorithms for early design space exploration as well as extensive optimization for...
Erik Larsson, Zebo Peng
CASES
2010
ACM
15 years 1 months ago
Balancing memory and performance through selective flushing of software code caches
Dynamic binary translators (DBTs) are becoming increasingly important because of their power and flexibility. However, the high memory demands of DBTs present an obstacle for all ...
Apala Guha, Kim M. Hazelwood, Mary Lou Soffa