Many modern massively distributed systems deploy thousands of nodes to cooperate on a computation task. Network congestions occur in these systems. Most applications rely on conge...
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
We describe a software-e cient encryption algorithm named SEAL 3.0. Computational cost on a modern 32-bit processor is about 4 clock cycles per byte of text. The cipher is a pseudo...
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Abstract—In wireless networks, monotonic, strictly subhomogeneous functions have been used to analyze power control algorithms. We provide an alternative analysis based on the ob...