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CGI
1998
IEEE
15 years 8 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
EVOW
2008
Springer
15 years 5 months ago
Divide, Align and Full-Search for Discovering Conserved Protein Complexes
Advances in modern technologies for measuring protein-protein interaction (PPI) has boosted research in PPI networks analysis and comparison. One of the challenging problems in com...
Pavol Jancura, Jaap Heringa, Elena Marchiori
141
Voted
FORMATS
2008
Springer
15 years 5 months ago
Timed Parity Games: Complexity and Robustness
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently pro...
Krishnendu Chatterjee, Thomas A. Henzinger, Vinaya...
DATAMINE
2007
110views more  DATAMINE 2007»
15 years 4 months ago
The complexity of non-hierarchical clustering with instance and cluster level constraints
Recent work has looked at extending clustering algorithms with instance level must-link (ML) and cannot-link (CL) background information. Our work introduces δ and ǫ cluster lev...
Ian Davidson, S. S. Ravi
JSAC
2008
140views more  JSAC 2008»
15 years 4 months ago
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Xin Ai, Vikram Srinivasan, Chen-Khong Tham