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JSAC
2008
139views more  JSAC 2008»
15 years 3 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
100
Voted
ICASSP
2011
IEEE
14 years 7 months ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
157
Voted
CORR
2008
Springer
118views Education» more  CORR 2008»
15 years 3 months ago
Distributed Constrained Optimization with Semicoordinate Transformations
Recent work has shown how information theory extends conventional full-rationality game theory to allow bounded rational agents. The associated mathematical framework can be used ...
William G. Macready, David Wolpert
LICS
2008
IEEE
15 years 10 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
IFIP12
2008
15 years 5 months ago
Applying Data Mining to the Study of Joseki
Go is a strategic two player boardgame of Chinese origin. In terms of game theory, it is a deterministic perfect information game. But despite of these factors it is terribly comp...
Michiel Helvensteijn