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WADS
2007
Springer
77views Algorithms» more  WADS 2007»
15 years 10 months ago
The Stackelberg Minimum Spanning Tree Game
Jean Cardinal, Erik D. Demaine, Samuel Fiorini, Gw...
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
15 years 9 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
ECAI
2006
Springer
15 years 7 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
CAAN
2007
Springer
15 years 10 months ago
Vertex Pursuit Games in Stochastic Network Models
Abstract. Random graphs with given expected degrees G(w) were introduced by Chung and Lu so as to extend the theory of classical G(n, p) random graphs to include random power law g...
Anthony Bonato, Pawel Pralat, Changping Wang
ISCC
2005
IEEE
15 years 9 months ago
A Game Theoretic Analysis of Protocols Based on Fountain Codes
In this paper we analyze a novel paradigm of reliable communications which is not based on the traditional timeout-and-retransmit mechanism of TCP. Our approach, which we call FBP...
Luis López, Antonio Fernández, Vicen...