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» Algorithmic Game Theory
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122
Voted
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 3 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
163
Voted
ESA
2010
Springer
178views Algorithms» more  ESA 2010»
15 years 4 months ago
Weighted Congestion Games: Price of Anarchy, Universal Worst-Case Examples, and Tightness
We characterize the price of anarchy in weighted congestion games, as a function of the allowable resource cost functions. Our results provide as thorough an understanding of this ...
Kshipra Bhawalkar, Martin Gairing, Tim Roughgarden
101
Voted
SODA
2010
ACM
145views Algorithms» more  SODA 2010»
15 years 1 months ago
On the Equilibria of Alternating Move Games
We consider computational aspects of alternating move games, repeated games in which players take actions at alternating time steps rather than playing simultaneously. We show tha...
Aaron Roth, Maria-Florina Balcan, Adam Kalai, Yish...
ACMACE
2009
ACM
15 years 8 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
151
Voted
ATAL
2006
Springer
15 years 7 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...