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» Algorithms, games, and the internet
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WADS
2007
Springer
77views Algorithms» more  WADS 2007»
15 years 4 months ago
The Stackelberg Minimum Spanning Tree Game
Jean Cardinal, Erik D. Demaine, Samuel Fiorini, Gw...
ECAI
2006
Springer
15 years 2 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
DEXAW
2009
IEEE
160views Database» more  DEXAW 2009»
15 years 5 months ago
Automatic User Comment Detection in Flat Internet Fora
—Millions of people are using the World Wide Web and are publishing content online. This user generated content contains many information relevant not only to marketing but to co...
Mathias Bank, Michael Mattes
MM
1995
ACM
100views Multimedia» more  MM 1995»
15 years 2 months ago
Fast Lossy Internet Image Transmission
Images are usually transmitted across the Internet using a lossless protocol such as TCP/IP. Lossless protocols require retransmission of lost packets, which substantially increas...
John M. Danskin, Geoffrey M. Davis, Xiyong Song
ICC
2009
IEEE
150views Communications» more  ICC 2009»
15 years 5 months ago
Optimum Internet Gateway Selection in Ad Hoc Networks
—Wireless ad hoc networks are connected to the fixed Internet by means of Internet gateways. Whenever a node within the ad hoc network wishes to communicate with a host in the I...
Felix Hoffmann, Daniel Medina