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» Algorithms for Cartogram Animation
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100
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GD
2004
Springer
15 years 6 months ago
Dynamic Graph Drawing of Sequences of Orthogonal and Hierarchical Graphs
Abstract. In this paper we introduce two novel algorithms for drawing sequences of orthogonal and hierarchical graphs while preserving the mental map. Both algorithms can be parame...
Carsten Görg, Peter Birke, Mathias Pohl, Step...
94
Voted
SI3D
2005
ACM
15 years 6 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
104
Voted
VLDB
2004
ACM
186views Database» more  VLDB 2004»
15 years 6 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
123
Voted
CA
1998
IEEE
15 years 4 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
121
Voted
NIPS
2008
15 years 2 months ago
Goal-directed decision making in prefrontal cortex: a computational framework
Research in animal learning and behavioral neuroscience has distinguished between two forms of action control: a habit-based form, which relies on stored action values, and a goal...
Matthew Botvinick, James An