Many visual matching algorithms can be described in terms of the features and the inter-feature distance or metric. The most commonly used metric is the sum of squared di erences ...
This paper introduces a metric that measures symmetry in tree graphs, which allows for a statistical characterization of GP solutions by their architectural "shapes." A ...
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Abstract. This paper proposes a new algorithm that improves the complexity bound for solving parity games. Our approach combines McNaughton’s iterated fixed point algorithm with...