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» Algorithms for Implicit Deformable Models
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SI3D
2005
ACM
15 years 6 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
SGP
2007
15 years 3 months ago
Reconstruction of deforming geometry from time-varying point clouds
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...
99
Voted
AMDO
2006
Springer
15 years 4 months ago
Matching Deformable Features Based on Oriented Multi-scale Filter Banks
This paper presents a technique to enable deformable objects to be matched throughout video sequences based on the information provided by multi-scale Gaussian derivative filter ba...
Manuel J. Marín-Jiménez, Nicolas P&e...
AMDO
2004
Springer
15 years 6 months ago
Deformable Object Matching Based on Multi-scale Local Histograms
This paper presents a technique to enable deformable objects to be matched throughout video sequences based on the information provided by the multi-scale local histograms of the i...
Nicolas Pérez de la Blanca, José M. ...
IJRR
2000
121views more  IJRR 2000»
15 years 16 days ago
Reconstructing the Shape of a Deformable Membrane from Image Data
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
Nicola J. Ferrier, Roger W. Brockett