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» Algorithms for Triangulated Terrains
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BMVC
2002
15 years 4 days ago
Improving architectural 3D reconstruction by plane and edge constraining
This paper presents new techniques for improving the structural quality of automatically acquired architectural 3D models. Common architectural features like parallelism and ortho...
H. Cantzler, Robert B. Fisher, Michel Devy
CDC
2009
IEEE
138views Control Systems» more  CDC 2009»
14 years 7 months ago
Structural analysis based stroke segmentation for Chinese characters
This paper proposes a method for stroke segmentation to decompose Chinese characters to become individual strokes. The method first obtains the medial axes of any given Chinese cha...
Josh H. M. Lam, Yeung Yam
ESA
2004
Springer
117views Algorithms» more  ESA 2004»
15 years 3 months ago
Classroom Examples of Robustness Problems in Geometric Computations
The algorithms of computational geometry are designed for a machine model with exact real arithmetic. Substituting floating-point arithmetic for the assumed real arithmetic may c...
Lutz Kettner, Kurt Mehlhorn, Sylvain Pion, Stefan ...
ECCV
1996
Springer
15 years 11 months ago
Imposing Hard Constraints on Soft Snakes
An approach is presented for imposing generic hard constraints on deformable models at a low computational cost, while preserving the good convergence properties of snake-like mod...
Pascal Fua, Christian Brechbühler
WONS
2005
IEEE
15 years 3 months ago
Ant Agents for Hybrid Multipath Routing in Mobile Ad Hoc Networks
In this paper we describe AntHocNet, an algorithm for routing in mobile ad hoc networks based on ideas from the Nature-inspired Ant Colony Optimization framework. The algorithm co...
Frederick Ducatelle, Gianni Di Caro, Luca Maria Ga...