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» An Adaptable Surface Parameterization Method
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122
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CGI
2001
IEEE
15 years 5 months ago
Dynamic Refinement of Deformable Triangle Meshes for Rendering
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
VMV
2008
170views Visualization» more  VMV 2008»
15 years 3 months ago
Robust contour-based object tracking integrating color and edge likelihoods
We present in this paper a novel object tracking system based on 3D contour models. For this purpose, we integrate two complimentary likelihoods, defined on local color statistics...
Giorgio Panin, Erwin Roth, Alois Knoll
131
Voted
ICRA
2010
IEEE
182views Robotics» more  ICRA 2010»
15 years 11 days ago
Informative path planning for an autonomous underwater vehicle
Abstract— We present a path planning method for autonomous underwater vehicles in order to maximize mutual information. We adapt a method previously used for surface vehicles, an...
Jonathan Binney, Andreas Krause, Gaurav S. Sukhatm...
SI3D
2009
ACM
15 years 8 months ago
Dynamic solid textures for real-time coherent stylization
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
Pierre Bénard, Adrien Bousseau, Joëlle...
CGF
2010
132views more  CGF 2010»
15 years 2 months ago
Hybrid Booleans
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a Boolean expression over an arbitrary number of input meshes we reliably and effi...
Darko Pavic, Marcel Campen, Leif Kobbelt